After a solid pilot and a few great character episode, "Babel" is an ensemble show truly in the mode of The Next Generation. The crew getting infected with a disease is a trope that show used far too many times, including in their second episode.
But "Babel" does the disease story better. And it's not TNG's fault. Really good disease stories follow the mode of classic movies like The Andromeda Strain, where the disease threatened to spread and wipe out all life on Earth. The highest stakes TNG could manage were that everyone on the ship would die.
But Deep Space Nine, this episode reminds us, is a port. There are civilians and unaffiliated ships docked, and a disease threatens everyone. And if an infected ship leaves port, the disease could threaten the whole quadrant.
"Babel" features a disease with slightly silly symptoms but deadly serious import. It affects characters we really care about, and gets dangerously close to taking them all out before a handful of immune characters manage to save the day. The stakes rise appropriately to create a drama-filled hour: not bad for episode 4.
The "day in the life of OBrien" motif that starts the episode is delightful, but also drives home some of the themes of the pilot - how, while other crews have been in harmony with their ships, the DS9 crew is constantly wrestling with Deep Space Nine - and O'Brien is their champion in that fight.
When O'Brien falls ill, the spotlight shifts to Bashir, as we get to see him do what he does best: researching under pressure, researching frantically to cure a deadly disease. When Bashir succumbs, the focus shifts again to Kira, and we get to see what she does best: playing outside the rules and circumventing Bajoran politics.
While the merry-go-round of expertise is doing it's thing, the show is showing its hand by pairing up odd-couple Odo and Quark, though not for the last time. The producers are already discovering the level of delight that can come from Armin Shimmerman and Rene Auberjonois sharing a plotline, as they first play a cat and mouse game over Quark's illicit replicator use, and then are forced to team up as Odo runs out of unaffected potential deputees. We start to see that Quark is, or can be, one of our heroes, when push comes to shove - an important, if perilous, direction for the show to move in.
This is still DS9 trying to be TNG, but it's a notable episode because it's DS9 trying to be TNG and, in many ways, doing better at it. The frontier situation, the intercast conflicts, the consequences of being parked, all come into play in positive ways to raise the stakes of this outbreak story. DS9 has proved it can leverage it's strengths to tell an old story with some oomph.
Observation
- Odo's reason for catching Quark at his replicator shenanigan's - that Rom "couldn't fix a straw if it was bent" - is totally wrong, it turns out. Odo prides himself on being observant, so I'll leave you to ponder whether he truly misread Rom, or whether he was playing a larger game with Quark.
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