Surprise! You're not getting another Original Series review today, you're getting Enterprise. This space will alternate between TOS and ENT, even as it alternates with DS9 for a pattern like this:
TOS - DS9 - ENT - DS9 - TOS - DS9 - ENT - etc.
Enterprise is the newest and least-loved addition to the Star Trek franchise. I was a detractor at the time that it came out. My biggest objection was that it just didn't feel like Star Trek. Great efforts were made to make it cool and hip and to make it draw in a non-Trekkie audience. Those efforts failed, by and large, while simultaneously succeeding in alienating loyal Trekkies, leading to the first Star Trek series since the original to be cancelled before completing a seven-year run.
Well, like most shows, I've come to appreciate Enterprise more with a little perspective. I still think there were things in the show that were very much mishandled and blatant pandering. Most of them involve decon gel. But it also had a certain swashbuckling flare that I don't think any other show does as well. And in and amongst its run are great arcs and great Star Trek plots.
Whether I wanted Star Trek to have a new baby brother or not, the baby arrived. And now it's part of the family. And not only do I have to accept that, but hopefully I can even learn to love it too.
"Broken Bow" was an extremely ambitious pilot. Which is a nice way of saying it's kind of a mess. In the space of two hours the pilot has to reintroduce us to the world of Star Trek, at a time period we've never seen before, give us the sense of the politics, introduce us to the whole cast, introduce the series' recurring villains, give us an incredibly complicated plot, take us to four different planets, and set the show up at the end. Oh and Klingons also.
"Emissary" and "Caretaker" were busy pilots too, and both had an awful lot to do. But "Broken Bow" just feels denser. Maybe because it refuses to focus closely on one character, giving us plenty of Captain Jonathan Archer, but also a lot of T'Pol, Charles "Trip" Tucker III, and a weird amount of backstory and focus on Hoshi Sato and Dr. Phlox. Only Malcolm Reed and Travis Mayweather really take the back seat on this pilot.
Enterprise takes us back earlier in Star Trek's future than we've ever really seen before. (Not counting the DS9 episode "Past Tense," and possibly some other miscellaneous forays.) It's only the 22nd Century, and humanity's first contact with Vulcan is still a vivid memory. A small handful of Vulcan's are living on earth, overseeing and advising Earth's burgeoning warp flight program. They've even brought a few other aliens to Earth like the Denobulan Dr. Phlox.
"Broken Bow" begins when an uninvited alien turns up on Earth, a Klingon who immediately gets shot by a human farmer. He's being chased by a pair of Suliban, genetically-enhanced reptilian baddies employed by the future.
Last week I said DS9 was the only pilot that started with a flashback to the Captain's past, which just shows how poorly I remembered "Broken Bow." Interspersed with this busy pilot are scenes between the Captain and his father, a starship engineer who the Vulcans held back from ever seeing his engine take flight. This has filled Archer with a resentment of Vulcans that he seems to share with most of the human race, and this conflict pushes us through the episode.
On his mission to return the stricken Klingon to Q'onos, Archer's forced to take a Vulcan on board as his executive officer. T'Pol doesn't like him and isn't shy about expressing it, in that way Vulcans have of using logic as an excuse for being rude.
Trip, Archer, and T'Pol are very obviously meant to be McCoy, Kirk, and Spock here, and I'm OK with that, mostly because Trip sells country and cantankerous as well as DeForrest Kelley but adds a boyish charm and T'Pol sells Vulcan almost as well as Leonard Nimoy (well, as well as can be expected) but adds a confrontational edge Nimoy never had.
T'Pol has the Seven of Nine problem of being a really poor choice of sex symbol, costumed in a catsuit but written as a necessarily non-sexual character. Vulcans go into heat every 7 years; the rest of the time their sexuality is as repressed as their emotions. Jolene Blalock really can act, so I don't question the casting, but there is a sense that costuming and promotion on this show were being driven by different factors than the writing.
The rest of the cast is competent and promising here with what little they're given. Hoshi Sato brings back the long-lost post of communications specialist with a kind of cute nerdiness that makes sense for a linguist. She's not quite at ease on a spaceship, but she's unparallelled in her element. Travis Mayweather, the space boomer pilot, is sort of retro-sci-fi in his youth and profession, but his background hints of fleshing out this chunk of Trek history. Phlox is going to be Dr. Yoda plus comic relief. Sure, why not?
The weakest player in this outing is Malcolm Reed, mainly by virtue of not being given overmuch to do. He's cynical about the transporter and British. And pretty into the butterfly ladies. We don't quite know what makes him tick yet, though.
What to say about the plot? When I first watched Enterprise, I was very worried about the introduction of a time travel plot in the very first episode of the show. I felt strongly that the show and its new time period needed to stand on their own two feet, and a time travel plot was too tempting a way to introduce familiar characters. That fear wasn't really justified. But I still distrust time travel here. It's very messy and introduces uncertainties and a looming threat of reset buttons.
Here, it's just a distraction. Everything about the Suliban in this pilot is too complicated for me to really care about or get into it. All the stuff about genetic enhancements and not waiting around for evolution is theoretically compelling, but I was worn out enough focusing on the new crew and their mission. The bad guys just didn't need to be that deep. When Archer meets a Suliban woman, she kisses him, and she gets shot dead less than five minutes later, it was hard not to feel like I was being manipulated inexpertly.
The plot works best when we're on board the Enterprise and the central conflict is between Archer and T'Pol or Trip and T'Pol. Still, "Broken Bow" lumbers through it's messy pilot with it's share of witty lines, fun moments, and cool action scenes, and sets us up with a promising premise. Archer and T'Pol don't like each other, but they've earned each other's respect and they're both going to commit to the relationship. The Enterprise NX-01 is heading out on an exploration mission it's not quite ready for. All is right with the Star Trek world.
Random Observations:
- It's been said before, but 3 weeks from Earth to Q'onos at Warp 4.5 badly contradicts everything fans had figured out about Star Trek spacial geography and was, in my opinion, a large part of, or at least highly representative of the initial fan backlash against the show. Fanon explanations abound and are hilarious as usual, including a suggestion that "Q'onos" is a generic Klingon word for "capital" and that the capital of their space was moved at some point in time.
- Another big complaint at the time was that the Vulcans in this show were too dickish. But honestly, most Vulcans we see on Star Trek kind of are. Sarek is probably the nicest full Vulcan we ever meet, and even he's kind of rude.
- How long will it take Star Trek fans to see Scott Bakula and not immediately think Sam Beckett has leapt into their Captain's body? Too long, I should think, although I guess this show was made for people much younger than that reference.
- The torch-passing cameo here is a weak one, but the best that could be done given the circumstances. James Cromwell reprises the role of Zephram Cochrane from Star Trek: First Contact, but only on a screen in a scene that feels pretty out of place in an already overstuffed script.
- Ok, the decon gel. Just the worst possible way to try to make your show sexier. If you want to make your show sexier (and I object on principal to trying to make Star Trek sexy, it's almost always disastrous) you need to actually involve sex. Having your characters randomly getting in their underwear and rub stuff on each other, while having a completely unrelated plot-heavy conversation is just ... bizarre? Exploitation? Basically the set up for a bad space porno? It's definitely a "What the heck were the producers thinking?" thing, and I even thought that when I was a teenage boy.
- One thing that's grown on me a lot is the opening credits sequence. It's a very big departure from previous shows, but it's a welcome one, visually stimulating and with a nice, chill song.
Two longtime Trekkies. Five years. 726 episodes.
Tuesday, November 13, 2012
Friday, November 9, 2012
Caretaker, Parts I and II (VOY)
When
Voyager premiered in 1995, I was in
first grade. When it ended I was just starting middle school. Somewhere around
season 3, my family moved and didn’t have a TV for a while, and I missed a
whole big chunk of it. I’ve picked some of that up in reruns, but I am nearly
certain there are at least four or five episodes I’ve never seen. I’ve
definitely never watched the whole thing straight through, and there are many,
many episodes I haven’t seen since I was a kid.
In
other words, my familiarity with this show is much lower than with TNG. I am
looking forward to seeing whether or not I even like this show as an adult. I
hope I do, because otherwise it’s going to be a long five years.
Okay, so the first thing we see on
the screen is an opening title crawl. No, we’re not watching the wrong Star franchise, the producers just felt
that would be the best way to get a mostly irrelevant political situation out
of the way so they could dive right in and open the episode with a space
battle. But, as some of you are not as familiar with TNG or DS9 as I am, let me
summarize. Several years ago the Federation ceded some territory to the
fascist, reptilian Cardassians. Some human and Bajoran colonist refused to
leave that territory. Buying or stealing ships, they formed the Maquis, a sort
of sympathetic terrorist group, fighting to reclaim their homes.
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| It is a dark time for the Rebel Alliance. |
We meet three of these noble
outlaws, as their tiny ship is chased by a Cardassian warship. Chakotay, a
badass-looking human with a tribal tattoo, B’Elanna Torres, a half Klingon with a
temper, and a Vulcan named Tuvok. To escape their foe, they run head first into
some sort of unstable graviton wave and we fade to white. Then, opening
credits.
These are the prettiest credits.
They’re under this kind of serene, majestic orchestral theme, which is weird
because we just saw this violent, action-packed opening and there’s sort of a
sense of whiplash going on. But it’s not too bad. The visuals in the credits
are also super gorgeous, and I’m pretty sure I never want to skip this main
title sequence. Seriously, it gets an A+. Okay, moving on.
The scene opens on a Federation
Penal colony. It seems quite pleasant for a prison, but this is Starfleet we’re
talking about, so that makes sense. We meet two main characters – Tom Paris, a
former Maquis serving his time, and Captain Kathryn Janeway. She wants Tom to
come along on a mission to track down his old captain, Chakotay, in exchange
for his parole. Paris reluctantly agrees.
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| The signature pose, a Janeway trademark. |
This scene does do things. It gets
some nasty exposition out of the way, and it introduces two of our main characters.
I’m gonna be talking about Tom a lot in this review, but for now he’s sort of
playing a poor man’s Han Solo. He’s over playing it, but part of that is the
heavy-handed dialogue meant to shoehorn in all the exposition. So we’re getting
an archetype from Tom, but we’re getting it clearly, and he’s charismatic
enough that its not jarring. We’re not getting much off Janeway yet. She’s
trying hard to be a hardass, but she’s negotiating with a criminal so you can’t
really blame her.
So next we get the standard flyover
with techy details on the ship in a voiceover – in this case, the voice over is
given to Tom by the sexy (and doomed) Betazoid shuttle pilot he’s hitting on.
Oh, and Voyager is parked at Deep Space Nine, which makes sense given that
they’re headed for the badlands. Anyway, Tom is a playa. Big surprise there.
Now we meet Harry Kim, fresh-faced
academy grad, and he has a scene with DS9’s mischievous bartender Quark, which,
like the McCoy scene in TNG, is sort of a passing of the torch. This is way
less forced, though, because this scene serves a real purpose – setting up the
Paris/Kim dynamic. And Armin Shimmerman plays Quark so naturally that it
actually makes us feel like this and Deep Space Nine are part of the same
world, which is fun.
So, in a normal pilot, this next
scene would just be the introduction of the ship’s doctor, an important
character on any Star Trek. But even if you didn’t already know that Voyager’s
entire medical staff was Doomed with capital D, you’d be able to figure it out
by this guy’s total lack of defining characteristics. Same goes for Janeway’s
XO. There is at least a little indication of possible conflict between Tom and
the Doc, but it’s really just not worth spending time getting to know people
who will be dead in 15 minutes. Voyager’s original Chief Engineer never even
gets a name.
So, Paris and Kim pay their respects
to the Captain. First, we see her on the phone with her fiancé, begging him to
take care of her dog. This is kind of an important scene. Even though this
review is going to absurdly long as is, I kind of want to unpack it, because
it’s interesting. See, Picard and Kirk never had serious girlfriends, and Sisko
was a widower. So it’s interesting to me that our first female Captain is also
the only one who seems to have a healthy relationship with a non-Starfleet
officer. It’s sort of implying that she has a gentle, nurturing side, which is
important because in order to buy her as a Starfleet captain we have to see her
being kind of a hardass for most of the pilot.
The other important thing about this
scene is it establishes that Voyager is a short range ship. It’s not meant for
deep space exploratory missions like the Enterprises were. It goes out, it does
a thing, it comes back. That’s why Janeway is able to have a fiancé and a dog.
This is a major source of conflict in the first two seasons, so it bears
pointing out.
Ok,
Paris and Kim come in, there’s an interesting exchange about terms of address. She
doesn’t like being called Sir, or Ma’am, preferring Captain. You would think by
the 24th century this kind of terminology would be standardized –
Kim’s confusion implies that even now, a woman in the Captain’s chair raises
some eyebrows. I can’t believe that’s actually the case.
We’re
almost to the Delta Quadrant. But first, we have a cool conversation between
Kim and Paris, where we learn more about Paris and how he got kicked out of
Starfleet. The writers clearly think Tom is the most interesting character,
giving him way more time in this episode than anyone else.
So,
Voyager gets to the badlands, encounters the WAVE OF DOOM, and everything goes
to shit. XO: Dead. Cute Betazoid pilot: Dead. Doctor and Nurse: Dead and Dead.
Tom and Kim get to sickbay and activate the Emergency Medical Hologram, a great
character who doesn’t see much play this episode but manages to introduce
himself excellently in the two-minute scene he’s given. Janeway heads to
engineering, and, finding the chief dead and everyone in disarray, proves that
she knows her own ship just a little better than Kirk or Picard as she locks
down a warp core breach all by her lonesome.
![]() |
| Because what you expect to see after THIS... |
![]() |
| Is this! |
Now
here’s where things get kind of dumb. Everyone is suddenly beamed to a farm. A
kindly old woman offers them corn on the cob, there’s a banjo player, and this
is incredibly jarring given where we’re coming from. Specifically, everyone’s
acting is off. I mean, no one is really tempted by the obviously fake
hospitality, but I’m weirded out by how not traumatized these people are. This
is Harry’s first mission, ever, and he’s just seen things go as wrong as they
possibly can. 75,000 light years from home, most of the senior staff dead, he
should be visibly freaked out. At least a little. Janeway obviously is
practiced at hiding her emotions, but jeez. She just lost at least three
officers she’s served with for some time, not to mention any number of people
under her command, I can’t believe she’s able to roll with it this well.
Ok,
rant over. This silly, jarring farm scene ends when Paris and Kim discover the
generators, and the whole crew gets medically experimented on and returned to
Voyager three days later. Well, except for Harry. Also, the Maquis crew sans
B’Elanna also come back to their ship, and now its time for really jarring
inconsistency number two: Janeway and Chakotay trust each other almost
immediately.
![]() |
| One of many ships that never really sailed. |
There’s
a little yelling and phaser waving, yes. But it’s minimal. I mean seriously,
these are the terrorists we were chasing. She beams them onto the bridge
without even bothering to shut down their weapons (something we know
transporters can do) then proceeds to suggest an away mission where she, the
Captain, and the enemy Captain, are a team. As in, just them beaming down to an
unfamiliar space station together. In what strange, twisted Starfleet regulation
book is this okay? Picard won’t even beam down to a planet surrounded by an
away team.
So they get back to the array, and everyone
is gone but the banjo player, who is picking out a sad, sad song. He keeps
insisting that no one onboard has what he needs, except maybe B’Elanna and Kim.
Also, he must honor a debt that can never be repaid. But his search has not
been going well. Finally, he says hee doesn’t have time to send them home. NOT
ENOUGH TIME!
And he teleports them back to
Voyager. But Janeway won’t give up just yet.
Before
we see what she does next, we need to check in with Kim and B’Elanna, who have
been transported to an alien hospital. They have weird lesions growing on them.
B’ Elanna tries to escape from the hospital (her boobs also try to escape from
her robe.) She is angry and Klingon. They sedate her.
Back on the ship, Janeway and Tuvok follow an energy pulse from the array to a planet that appears to have undergone some kind of sever ecological disaster, turning it into a desert wasteland. Tuvok is Janeway’s friend and confidant, perhaps in an attempt to recapture the Kirk and Spock dynamic of the good old days. It plays differently, with Tuvok almost seeming more of a mentor – he is nearly a century Janeway’s senior, after all.
![]() |
| A man of many talents. |
On
our way to the planet, we have to pick up one more party member (actually, he’s
the second-to-last-one, but we’ll get there) – Neelix! I’ve noticed a lot of
Voyager fans hating on this crazy guy. I honestly like him a lot, though I
think he had a lot of unutilized potential. But here there is no indication he
will become a regular. He’s just a weird, quirky alien here to give some
exposition. The Caretaker, he says, has been abducting ships from all over the
galaxy for some time, apparently, and the aliens who aren’t returned are taken
to the Ocampa, who live below the surface of the planet.
Also,
no one in this part of space has transporters or replicators, so water is
extremely valuable. This is kind of a sweet way to emphasize how alien the
Delta quadrant is, which is cool. Part of the impetus for doing Voyager was
that space had become too cozy and too familiar. This is a great “We’re not in
Kansas anymore” moment. The Federation and its ideals don’t exist out here.
Neelix
and Tuvok are Different as Different can be! The joke is a little
bit overplayed here, but not obnoxiously so. Pilots are kind of about testing
out different relationships, and this one definitely has potential. It’s fun to
watch Tuvok get annoyed.
![]() |
| Okay, this screencap kind of looks like an interpretive dance. |
Back
at the hospital, we explore another relationship – B’Elanna and Harry. Oddly
enough, they trust each other less than their commanding officers, though they
still get over their mistrust surprisingly quickly. I wish the show had found a
way to maintain the Starfleet/ Maquis tension for just a little longer. They
get released from the hospital, into the weird subterranean utopia of the
Ocampa, and told they will likely die soon of this weird disease.
So
Neelix gets another dimension when it turns out he was just using Voyager and
her crew like the suckers they are (seriously, they trust everyone. Some
intergalactic con man is going to clean them out.) to rescue his Ocampa
girlfriend from a bunch of Kazon barbarians who he apparently cheated and stole
from. The Kazon are really boring bad guys right now, but I’ll reserve judgment
on tem because they’re rather tangential to the episode, just there to add a
little tension when the action starts to lag. I’m more interested in Kes, the
Ocampa girl. She’s ambiguously telepathic, but her species only lives 9 years.
She’s 2.
This
is another nice “Kansas moment”. Get used to that shorthand. I like it. Will be
using it more. Kes
is sort of Neelix’s shoulder angel and convinces him to help the Voyager crew
rescue their people. They get underground pretty easily with her help, but B’Elanna
and Harry have already escaped. Kes refuses to go back to her people, chiding
them all for being children and never trying to live on their own without the
Caretaker. In her own way, even though she’s never heard of Starfleet, Kes is
more what we think of as Starfleet material than most of Voyager’s regulars.
She’s strong-willed, principled and adventurous.
![]() |
| I just thought this picture was pretty. |
Speaking
of Starfleet, that’s what B’Elanna calls Harry as they try and escape. B’Elanna
is pretty tough. I vaguely remember playing Voyager with my brothers and I always
wanted to be B’Elanna. Draw what conclusions you will from this about my gender
identity, but I just thought she was a cool cat.
Tuvok
figures out the whole mystery of the episode and explains it to the audience in
painstaking detail, just in time for things to start exploding. The Caretaker
is closing off the conduits to the surface. The transporters aren’t working, so
everyone has to escape through the tunnels. This is just for some drama and explosions
to get us above Voager’s mandatory explosion quotient (I’m convinced this is a
thing.) And a little character development, maybe some building up of trust
between these dispirit individuals.
Tom
and Neelix have their “Don’t be a hero” moments, since both of them tried to
run away at some point and have built up reputations for selfishness.
Specifically, Tom wants to rescue Chakotay and gain his trust. Or something.
![]() |
| Our Hero? |
For
the first series focused on woman Captain, this pilot sure focuses a lot on its
men. Tom, Kim, Chakotay, Neelix, and Tuvok all see more characterization than
the Captain. In fact, I would say if this episode has a protagonist, it’s Tom
Paris. He’s the one who changes the most throughout it, and the pilot basically
starts and ends with scenes between him and Janeway.
Voyager
returns to the array as the Kazon are trying to board it with lots of little
ships. Chakotay’s little ship has to hold them off while Janeway and Tuvok try
one more time to talk the sad banjo player into sending them home. He can’t do
it though. He accidentally destroyed the Ocampa homeworld a millennium ago, and
has been caring for the Ocampa and looking for a way to turn another sentient
being who could be transformed into a new caretaker. Or something. It’s
unclear.
The
Maquis ship kamikazis into the Kazon mothership. Chakotay escapes in time. But
the Caretaker is blowing up the array. Oh, and he’s not actually a banjo
player. He’s a glowing amorphous blob. His self-destruct program isn’t working,
and with his dying breath he tells Janeway to destroy the array. And
she makes the decision that dooms us all to the watch this series for seven years.
She’s gonna blow it up. B’Elanna disagrees. She may be Klingon, but there’s
more Riker in her than Worf. She speaks her mind and plays by her own rules.
Actually there are a lot of people like that in this crew.
Janeway
decides to unify the crew. Tom gets a field commission and now outranks Harry.
Neelix and Kes want to stay on for a while as native guides, and we have our
cast. Unlike in TNG, where the crew was basically already together, “Caretaker”
feels like the early levels of a Japanese-style RPG, as Janeway has to collect
all her party members. That being said, it manages to do this in an engaging,
well-paced hour. It’s not perfect. Some characters feel flat, like Janeway
herself, and some, like Chakotay, have personalities that will quickly change
rather drastically. But it’s a pilot that makes me excited to see what happens
next.
TNG
was about Starfleet’s drive to explore. Voyager is about Starfleet’s tolerance
and acceptance of everyone, and how that isn’t always as easy as it is on TNG.
Harry Kim and Tuvok are now the only members of Janeway’s senior staff who she
actually chose. She’s going to have to deal with a CO who’s a principled
criminal, a chief engineer with major anger issues, a conn officer who’s a much
less principled criminal, a piece of hardware with no desire to be human, and wacky but lovable native guides. In
short, this is not your father’s Star Trek, and it’s going to be wild ride.
![]() |
| Until next week! |
Random
Observations:
Janeway
served under Paris’s father when he was a Captain. She was a science officer.
Kes
would have been a real asset to the Ocampa when they inevitably have to fend
for themselves. It’s a pity we’re stealing her.
Space
combat is different on this show than it is on TNG. It’s more Star Warsy, with
small, fast ships flitting about, and a little more exciting.
Voyager
clearly wants to be the spunky, youthful Star
Trek, with more action and more drama. This will be a blessing and a curse.
The tradition of God-like beings figuring into pilots continues with the Caretaker.
The tradition of God-like beings figuring into pilots continues with the Caretaker.
Shuttlecraft
destroyed: 0
Crew
members killed: At least 12.
Trivia:
“Caretaker”
was the most expensive Star Trek episode in the history of the franchise, with
a budget of just over 23 million dollars. It won an Emmy for Outstanding
Achievement in Visual Effects.
Tuesday, November 6, 2012
Emissary (DS9)
Nineteen ninety-three was an unprecedented year in Star
Trek history. Up until then, there had only ever been one Star Trek
on the air. But with the success of The Next Generation and the
Original Series movies, Paramount was ready to introduce a second
concurrent show.
Everything that makes Deep Space Nine
special stems from this decision. With most of the Next Generation's
creative team at work on TNG still, a new team of creators stepped up
for Deep Space Nine. And in order for the show to draw an audience,
it had to deviate from the Star Trek viewers knew. Those new
creators and that new direction would spin Deep Space Nine into
something different from any other show in the franchise.
(I owe a lot in the forthcoming reviews to Terry Erdmann's
extremely excellent book, The Star Trek: Deep Space Nine
Companion. I've read that book
so many times I've internalized a lot of it, so any behind the scenes
story I tell probably comes from there (or MAYBE from the DVD special
features.))
Anyway,
Deep Space Nine. If Star Trek is “Wagon Train to the Stars,” as
Gene Roddenberry initially envisioned it, Deep Space Nine is “The
Rifleman” in space. A man and his son in a lawless, frontier town.
So,
the episode starts differently than any other Star Trek pilot. It
starts a few years before the action of the main show, during the
Battle of Wolf 359, also known as TNG two-parter “The Best of Both
Worlds.” Surprisingly little is ever done with this particular
tie-in to TNG, but what's important is we see a defining moment in
Benjamin Sisko's life – the death of his wife, Jennifer.
The
man we're meeting, our new captain, is not a swashbuckling lady's man
like James Kirk, or a married-to-the-stars lifelong bachelor like
Picard (I know, in the books he's not a lifelong bachelor, but give
me my rhetoric). Sisko is a single father and a widower. Moreover,
he's a broken man. He's given Starfleet everything, and Starfleet has
taken everything from him. And now it's sending him to the worst
imaginable assignment: to oversee longterm rebuilding efforts on a
decrepit space station orbiting a war-torn world.
Our
new captain is also a black man. I never thought this was all that
important in the 24th
Century. But what I've come to realize is it's very important here in
the 21st.
It's important to Avery Brooks, and it's important to the franchise.
But here, in the pilot, it has only the meaning the viewer chooses to
give it. There are many more compelling things about Sisko's
character than the color of his skin.
This
is a pilot that moves fast. Sisko and his son arrive on the station
to face one crisis after another. The station, built by the
Cardassians and abandoned when they left town, is literally out to
get them. The first person we meet is a hapless Miles O'Brien,
freshly transplanted from TNG bit player, who has evidently been here
a while trying and failing to fix up the place. A quick scene in the
Sisko quarters gets at the gist: the station is a mess, and for Jake
it's like when the family vacation turns out to be to a run down old
cabin in the woods – and then your Dad tells you you're moving
there. Cirroc Lofton nails every note of that.
O'Brien
asks Sisko if he's ever met a Bajoran woman, in a way that is
supposed to, I believe, remind viewers in the know of some of
O'Brien's past run-ins with Ro Laren. And then we get Major Kira 1.0.
The Bajoran liason officer, Kira Nerys is much angrier and more
one-note than the complex character Nana Visitor will settle into
over the next couple episodes. Still some nice notes in the
introduction, with Sisko and Kira's first meeting being a power
struggle, where neither wins easily, but Sisko clearly takes the
upper hand.
One of
Gene Roddenberry's cardinal rules was that Starfleet personel did not
have interpersonal conflict, and on TOS and TNG that meant no
intercast conflict (barring alien influences). But with
non-Starfleet crew and even civilians in the cast, Deep Space Nine
was free to thrive on intercast conflict, and this is evident even in
the pilot.
There's
a lot more to set up in this episode. Sisko blackmails Quark into
staying and becoming a community leader. And the Kai of Bajor (kind
of like the pope) declares Sisko to be the Emissary of the Prophets,
and leads him to an ancient Bajoran artifact called an orb. The main
plot of the episode is about these orbs leading Sisko to discover a
wormhole into the Gamma Quadrant, in which the Prophets, non-linear
aliens worshiped by the Bajorans as gods, reside.
It's a
lot to take in. It's already setting itself up as a show that will
require a lot more investment than The Next Generation, where all you
need is a basic familiarity with the crew to enjoy any given episode.
DS9 promises us politics, it promises us religion, it promises us
ongoing character conflicts. Big stuff for Star Trek in 1993.
There's
a scene between Captain Picard and Sisko that bears mentioning. Every
pilot has a “pass the torch” guest star in the pilot. It's a
tradition. But in the TNG, it's Dr. McCoy opposite Data. In Voyager
it's Quark opposite Kim and Paris. Here, it's the old Captain,
probably one of if not the most acclaimed actor in Star Trek history
and the new Captain. And they're not being friendly with each other.
It's a gutsy move, symbolically setting this show up not as a friend
to TNG but as an icy rival. The scenes are nothing special, but it's
a joy to watch these two actors play against each other for the first
and last time. It's a moment for me where I'd like to imagine, if I
were watching this show for the first time, I would know it has what
it takes to carry the torch.
There's
a few more regulars to meet. The writers smartly delay the arrival of
Julian Bashir and Jadzia Dax, two characters it will take them a good
long while to figure out exactly what to do with. Here they've chosen
to have the former hit on the latter, a relationship that will never
pan out, nor should it have. Dax is a Trill, which means she plays
host to a symbiotic lifeform, which in retrospect was probably one
more plot thread than the show needed, since unlike almost all of the
others it never really ties into the larger narrative of the show.
But it's ok, it's a pilot. Lots of things have been thrown in the
stew, and we're seeing what works.
One
thing that works is Marc Alaimo as Gul Dukat, former prefect of Deep
Space Nine. He's not the first Cardassian to appear on Star Trek, but
he redefines the genre, with just the right mix of smug bravado and
creepiness. The supporting cast might still be finding it's legs, but
the show has found it's hero and it's villian and they will both
stick it out until the end.
The pilot has also found it's
Trekkiness, as the tension builds on a political faceoff, but the
real climax is a conversation about the nature of humanity. The Cage
was about God-Like aliens testing humanity. Where No Man Has Gone
before was about the test of humans turned into gods. Encounter at
Farpoint saw a being with god-like powers literally put humanity on
trial. Here a human being tries to teach someone's actual gods how to
play baseball. Not just that, but also tries to teach them why the
human experience of time, for all it's flaws, is special, meaningful,
and irreplaceable.
And unlike some other god-like beings,
these ones aren't going away. They'll be Sisko's neighbors for the
rest of the show. The Bajorans will still live down the street, and
the Cardassians will be waiting in the next town over. Emissary
doesn't end with the captain pointing his finger and the ship warping
away. It ends with a slow zoom out as repairs and lives continue. The
message is clear: get comfortable. We're not going anywhere.
Friday, November 2, 2012
Encounter at Farpoint, Parts I and II (TNG)
Hi everyone, and
welcome back to Five Year Mission. Today I will be discussing the pilot episode
of Star Trek: The Next Generation,
entitled “Encounter at Farpoint.” This first aired a few months before I was
born. But I grew up with this ship, and these characters, so the challenge for
me for this show is going to be revisiting everything with a fresh pair of
eyes. I’ll be trying to imagine what it was like to come at it for the first
time, but also drawing on my knowledge of how it all ends up.
So after the
opening teaser, we get a nice long, pan over the exterior and interior of the
shiny new Enterprise. She’s sleeker than her predecessor, larger and more
powerful, and with families and children aboard she’s like a moving city. We
meet Jean-Luc Picard first, in his captain’s log during the long establishing
shot, and then we immediately are introduced to Data with a classic Data
interaction, where he doesn’t understand an idiom, in this case, to “snoop”.
Deanna Troi,
Tasha Yar, and Worf are on the bridge too, but we don’t learn much about them
yet. Troi gets her first “I’m sensing” as Q shows up on the bridge.
So yeah, we meet
Q before we meet half the regulars. He’s a little more sinister in his early
appearances, but John De Lancie is as much of a ham as ever, so even while he’s
being menacing he’s still basically a comic character. He threatens Picard,
tells him humans should turn around and go home, and traps the enterprise in a
net, all the while emphasizing his points by playing dress-up. Then he disappears,
but leaves the net behind.
Picard decides
to run, very fast. The net catches up. Picard evacuates the women and children
to the saucer, leaving Worf to get them to safety, and takes the drive section
into battle with Q. Worf is not happy about this, because he’s a Klingon and
hates running from combat, but he does as he’s told and it’s a nice little Worf
moment, which is cool, because Worf isn’t a regular yet and he barely appears
in this episode.
It turns out
Worf had nothing to worry about anyway, because there is no fight. Picard
surrenders, and he, Tasha, Data, and Troi find themselves in a
post-World-War-Three courtroom where Q is judge, jury, and executioner. They
are accused of being savage and barbaric. Tasha immediately confesses in a
melodramatic attempt at character development and Q turns her into a popsicle
as a display of his power. She gets better.
Picard convinces
Q to let him and his crew prove that humans are more than mere savages, and Q
says the Farpoint Mission (remember that thing Picard was talking about in his
Captain’s Log? You know, before this random half hour of Q happened? No? Ok,
well, there’s a space station and a mystery and we’ll get to it soon.) Anyway,
Q disappears for the time being and the crew returns to the ship as if they had
never left. The net is gone.
So we’re about a
third of the way through the episode at this point and it kind of feels like
the actual plot is just now starting. But first we have to meet four more
regulars. Will Riker, the Enterprise’s
first officer, is clearly intended as estrogen bait. As the series goes on Riker
will be come one of my favorite characters, but his performance in this episode
is kind of especially awful. It feels like a lot of focus is being put on him,
but they do a poor job of establishing who exactly he is. Plus his scene with
Doctor Crusher and the scene where he meets Troi and it’s revealed that they
used to be lovers are both extremely stilted and awkward. Fortunately, they’re
also short.
We meet Dr.
Crusher and her son Wesley, who is only really annoying in one scene in this
episode, in my opinion. We also meet Geordi LaForge. He’s not the chief
Engineer of the Enterprise yet, and honestly I don’t think the writers know
what he is. His character development in this episode consists of one scene
where he tells Doctor Crusher that his visor causes him constant pain,
something that’s never picked up on again. But I digress. It’s only a two-hour
pilot, someone has to get forgotten about and its just kind of par for the
course that it would be Geordi. They do a remarkably good job of introducing
most of the ensemble without bogging the episode down too much, even if some of
the backstory does feel like an infodump.
Ok, where was I?
So there’s a mystery of Farpoint Station, which basically boils down to how it
always seems to be able give people exactly what they need, there’s a creepy
guy with the frankly awesome name of Groppler Zorn, and Picard decides to test
his new first officer by having him manually reconnect with saucer section, in
a scene which tries very hard to have dramatic tension, but fails because there
are literally no stakes. Seriously, are we supposed to think the series is
going to end 40 minutes into episode one when Riker crashes the ship into
itself? It’s kind of dumb.
And speaking of
sort of pointless scenes, DeForest Kelly has a cameo as Admiral McCoy. It feels
extremely forced. But I can forgive it because it started the tradition of
every series having a regular from the previous series show up to pass the
torch, which feels really sweet in its own way. And you get the impression that
Bones kinda misses the old days, and especially Spock, and that’s sweet in its
own way too. But it still sticks out as having no connection to the plot of the
episode.
Then the
aforementioned Riker/Troi scene happens. Ugh its so cheesy and eighties and awful and I
don’t want to talk about it. Least favorite couple. Anyway, Troi, Picard and
Riker meet with GROPPLER ZORN, Troi is overwhelmed with loneliness and despair,
and I start getting bored because the actual plot of the episode is not super
engaging and not much happens.
Riker meets Data
and Wesley on the Holodeck. I don’t think the writers knew yet exactly the can
of worms they were opening when they invented the holodeck. It seems innocent
enough in its first appearance – just landscapes, no characters, which is much
more plausible and less morally dubious. There is an implication that it's
extremely state-of-the-art and Riker has never seen one, which will be
contradicted later.
There’s a scene
on the planet where nothing happens, but it’s cool to see Riker leading an away
team because there’s a real attempt to engage the whole main cast in a way TOS
never did. But it's still kind of a dumb, pointless scene. Geordi discovers
something about the tunnels under the city and Troi experiences feelings again.
Back on the
ship, Picard gives Wesley a tour of the bridge. Wesley already knows everything
about the bridge and can’t resist showing off, Picard gets predictably annoyed
and kicks him off the bridge, and we setup a conflict that will persist for at
least, like, a season. Then an alien ship shows up and starts shooting at the
Bandi cities.
Q comes back to
taunt Picard, but he’s also kind of trying to drop big hints and get him to
figure out the mystery, almost as if he wants them to pass the test.
Ultimately, they do – Picard, Troi, and Data figure out that the alien ship is
a lifeform that can convert energy into matter and Farpoint Station is its
mate, enslaved by the Bandi. They free the station and both of them transform
into space jellyfish, which fly away holding hands.
The episode ends
with the ship departing for parts unknown, with a “Let’s See What’s Out There”
from Picard, which is his catchphrase for season one. It’s corny, but I think
it’s this kind of optimism that enabled this show to make it to a
second season. There’s definitely a sense of fun, of adventure for its own
sake. I don’t think any other series totally made that work as a motivation.
Ultimatley, that’s
why the weird plot-within-a-plot of Q using the Farpoint mission to test Picard
works for me. It sets up what the show is about – the need to explore- by
threatening that need directly. And we don’t ever go back to the courtroom –
because the jury is still out. Q is still watching this crew, to see how they’ll
handle all the challenges that await them. And the show doesn’t really forget
that.
I’m looking
forward to continuing this adventure myself, especially the part that involves
getting out of the sometimes gag-inducing first season and into the good stuff.
But first we’re going to jump ahead seven years and see how Kathryn Janeway’s
first mission out compares to Jean-Luc’s. It will be cool to see how the two shows
handle their growing pains by looking at them side by side. Anyway, thanks for
joining me, and until next time, may your encounters with Omnipotent beings
always be judicious.
Random Observations/ Continuity Errors:
Data says he
graduated from the academy in ’78, which doesn’t fit into the timeline of the
show at all. I noticed this on my own without looking at the timelines on
Memory Alpha, in case there was any doubt about how much of a dork I am.
The Ferengi get
name-dropped here, though we won’t see them until “The Last Outpost.”
Apparently they were supposed to be the show’s major villain. That didn’t
happen.
The computer is
way more polite than usual! It says “please” and “thank you” all the time. They
dropped that very early on.
Recurring
character watch: Even in his very small role (he’s credited as Battle Bridge
Conn officer), Miles O’Brien makes an impact with really memorable facial
expressions in several reaction shots.
Troi: “I’m only
half Betazoid, my father was a Starfleet officer.” Implies that Betazed isn’t a
Federation planet, which is later contradicted.
Troi and Tasha
both wear mini-skirts at some point. These mercifully disappear early into
season one.
Q’s Elizabethan
grammar is terrible.
Labels:
Jean-Luc Picard,
Nathan,
Pilot,
Q,
The Next Generation
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